![]() (3) Implementation of the signal processing and machine learning algorithm for liquid food characterization. (2) Design and Implementation of a low-cost mobile photoacoustic sensing system. This work made the following contributions: (1) Proving the fundamental concept of the theory of photoacoustic effect with step-by-step experimentation. The long-term vision of this work is to democratize food characterization using such a low cost, easy to use, mobile system which could enable consumers to test food before purchase and to put an indirect pressure on the food industry and government regulators to ensure quality. We took this fundamental physics concept to build a mobile sensing system that can characterize the quality or nutritional characteristics of liquid food. Photoacoustic effect is a fundamental physics concept which is essentially the generation of sound due to the absorption of intensity modulated light or more generally EM waves by a certain material. The results of these studies show the potential of automatic and less perceptible emotion regulation systems. In the other study, participants who listened to their own voices with a lower pitch during contentious debates felt more powerful. In one study, participants that received voice feedback with a calmer tone during relationship conflicts felt less anxious. ![]() We conducted two studies to evaluate the potential of this approach by automatically and subtly altering how people perceive their own voice. In this project, we propose a different approach inspired by self-perception theory: noticing that people are often reacting to the perception of their own behavior, we artificially change their perceptions to influence their emotions. This often limits their efficacy in practice. Although several strategies and technological approaches have been proposed for emotion regulation, they often requireĬonscious attention and effort. Speakers: Morgan Hill (Bit Reactor), Leslie Harwood (ZeniMax Online Studios), David Johnson (Undertone FX), Jessica Kutrakun (MAXIS EA), Inmar Salvatier (MAXIS EA), Vince Riley (MAXIS EA), Nan Li (MAXIS EA), Magnus Lehmann (Riot Games), Ashley Sparling (K9 Digital), Piero Macgowan (Bit Reactor), Ken Whitman (Bit Reactor), Greg Foertsch (Bit Reactor), Nate Purkeypile (Just Purkey Games), Hector Antunez (Bit Reactor), Gaurav Mathur (Penumbra), Jeff Skalski (Yellow Brick Games Inc.Emotions play a major role in how interpersonal conflicts unfold. Game Career Seminar: Killer Portfolio or Portfolio Killer Part 2: Portfolio Reviews Login with the email address you used to register. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. The recording of the video will be available to watch-on-demand within 36 hours of the session start time on the virtual platform until April 1st at 5pm PT.Īll registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. In-Person/Virtual Livestream: offered on-site and will be livestreamed to watch on the virtual platform at its scheduled time.In-Person/Virtual: offered onsite and the recording will be available to watch-on-demand within 36 hours of the session start time on the virtual platform until April 1st at 5pm PT.Virtual: offered in the virtual platform at its scheduled time.Check the session’s listing to see if it will be recorded for GDC Vault after the conference. In-Person: offered on-site, not available within the virtual platform.Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both: All days/times are displayed in Pacific Time. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. ![]() View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |